London software testing news UK


Compatibility testing

Posted in Software testing by testing in London on November 4, 2009

From Gamedev.net

Exclusive to PC, compatibility testing is the process by which the game is tested with multiple hardware configurations. The objective is to make sure the game is fully compatible with parts and peripherals found on the market. Testers need to be proficient in PC assembly and troubleshooting, since the job consists of installing multiple pieces of hardware and seeing how the game runs with each one of them. Compatibility testing is much more technically demanding than balance testing. Installing GPUs (graphics processing units, the high-performance video cards used for 3D games) and RAM modules is not for the faint of heart. Even background applications can have an impact on how a game runs. Knowing how to perform compatibility testing is a somewhat rare skill, and most testers will never need to learn it. However, in order to advance your career, you might have to tackle compatibility testing before moving on to other things.

In particular, music and sound for cell phone games present a challenge because every phone has a different instrument set. What sounds good on one phone can sound horrible on another. Our phone game projects require testing on a lot of devices to ensure the greatest level of accuracy.

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